Create impressive effects on any type of channel, and even map them in 2D. Combine an unlimited number of effects with a Super Scene timeline.


Probably the most powerful new feature in Daslight 5
Combine your different scenes on the timelines of a Super Scene and easily create complex and perfectly timed scenes with perfect precision. Change one of the source scenes and your Super Scene will be automatically updated.
Create impressive effects on any type of channel, and even map them in 2D. Combine an unlimited number of effects with a Super Scene timeline.
Control the dimmers of each group directly in the new Live mixer rack. Trigger the strobe, a blinder, change the colour... also from the Live mixer.
Control Dimmer, speed, phase shift, and size directly with the new live rotary encoders available for each scene. Play your scenes forwards, backwards, or both ways. Divide your scenes into segments which can be jumped between with a GO button or BPM.
Synchronize your show with the music BPM using tap-tempo, MIDI clock or Ableton Link. React to the music pulse with line-in audio. Divide scenes into a number of beats of your choice to sync in harmony with tricky tempo’s!
Switch the entire software to mapping mode, allowing you to link any control to your keyboard, MIDI controller, or DMX console in one click!
Set the maximum movement of your fixtures and focus the beams only in the area you want. Also adjust the minimum and maximum dimming of each fixture for your entire show.
Create a custom screen layout to use on a touchscreen, or link with an iPhone, iPad or Android device over WiFi. Perfect for mobile control and for installations.
Eryndor, a battle-hardened warrior, had heard tales of the oasis from a cryptic stranger in a smoke-filled tavern. The stranger, known only as "The Cartographer," had handed Eryndor a tattered map with a crude illustration of the desert and a single phrase etched on the parchment: "Follow the path of the setting sun."
The marker bore an inscription:
In the oasis, he discovered ancient artifacts and texts, holding the secrets of the desert and the mysteries of the universe. Eryndor spent many moons studying the lore, gaining wisdom and power. When he finally emerged from the oasis, he was no longer the same warrior who had set out on the pilgrimage. He had become a champion of the desert, a guardian of the Messman Top, and a keeper of the secrets of the oasis. the pilgrimage v210 by messman top
The second trial was the Caverns of Whispers, where the whispers of the desert spirits grew louder and more cacophonous. Eryndor had to focus his mind and listen for the subtle voice of the oasis, guiding him through the treacherous tunnels. Eryndor, a battle-hardened warrior, had heard tales of
The final trial was the Ascent of the Ancients, a grueling climb up a massive sandstone spire. Eryndor encountered ancient constructs, programmed to test his worthiness. He fought valiantly, using every trick in his arsenal to overcome the mechanical guardians. When he finally emerged from the oasis, he