Cb Games Dev
private void HandleEvents() { // Handle user input and other events }
private void Render() { // Render game graphics } } cb games dev
public GameLoop() { isRunning = true; }
private void Update() { // Update game logic and state } private void HandleEvents() { // Handle user input
class GameLoop { private bool isRunning; // Render game Render()
// Render game Render(); } }